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[Etc. Skill Tab - Available to All]
Sense
Sense

Type: Supportive

Activation: Enemy Target

Range: 30

Cooldown: None

Effect: Displays stats and item drops in the chat box.

Cart
Cart

Type: Supportive

Activation: @cart # Keyboard Command

Effect: The Cart can hold 100 distinct items.
Any items in the Cart when it is removed are not lost.
To access the Cart directly use ALT + W

Cart
[VIT] Skill: Recovery

Type: Supportive

Activation: When the player receives damage

Effect: When [Combat] Expires: Recover health.

[Combat] timer will refresh on every hit.

[Combat] Duration: 8750ms - (50 * VIT)

[Healing]: 16.75% + (0.075% * VIT)

Emote
Emote

Type: Supportive

Activation:Self-Cast

Radius:10x10

Effect: Can be used to revive players around the caster.

Loot
Loot

Type: Supportive

Activation: Self-Cast

Requirement: Disabled in PVP Zones

Range: 35

Cooldown: 2500ms (2.5 seconds)

Effect: Picks up every item around the caster.
Also activates @refresh.

Prism
Prism

Type: Companion

Activation: Ground-Target

Range: 15

Duration: Infinite (Until Player Death)

Requirement: At least 1x Prism Gem compounded on equipment

Information: A Prism is a device that calls forth allies which fights for the player.

Effect: Prism Summons will ignore all damage and aggro.

Base ATK: Prism Summons will copy the ATK of the caster.

+1 ATK: Every Base Level

+1 ATK: Players Stats / 10

+1 ATK: All Equipment Refinement / 20

+1 ATK: All Equipment Grade x 10

Shaman
Loot
Passive: Djinn Strike

Max Level: 1

Type: Passive / Basic-Attack / Tempo

Activation: Left Mouse Click

Range: 17

Effect: Your [Basic Attack] will dynamically change.

Loot
Djinn Transformation

Max Level: 5

Type: Buff / Tempo

Activation: Self Cast

Range: 17

Effect: Your [Basic Attack], [Punch] Minion, and [Action] skill will dynamically change.

Loot
[LUK] Skill: Overdrive

Max Level: 20

Type: Buff / Form

Activation: Self-Cast

HP Drain: 5% HP every second

SP Gain: 5% SP every second

[Overdrive] can be toggled ON/OFF

All Skill Cooldowns are removed.

[Basic Attack]: +50.50 Damage * Skill Level

[Action]: +25.50 Damage * Skill Level

[Grenade]: +25.50 Damage * Skill Level

[Jump]: +25.50 Damage * Skill Level

[Punch]: +25.50 Damage * Skill Level

Grenade
[DEX] Skill: Grenade

Max Level: 20

Type: Active / Ground / Damage

Activation: Ground Target

SP Gain: 2

Range: 20

Radius: 5x5

Hit Interval: 170 - (10 x (Skill Level / 2))

Duration: 3700

Cooldown: 1100 + 1100 * Skill Level

Damage Formula:

[ATK2] + 25.50 * Skill Level

Overdrive Modifier: +25.50 Damage * [Overdrive] Level

SP Modifier: +2% Damage per 1% of Remaining SP

[Grenade] can loop up to 10 active instances.

Action
[INT] Skill: Action

Max Level: 20

Type: Full-Screen Projectile / Tempo

Activation: Self-Cast

SP Cost: Skill Level / 5

Range: 11 + Skill Level / 2

Cooldown: 800ms

Hard Cooldown: 100ms

Damage Formula:

[ATK2] + 25.50 * Skill Level

Overdrive Modifier: +25.50 Damage * [Overdrive] Level

SP Modifier: +2% Damage per 1% of Remaining SP

Holding the hotkey down will repeatedly cast it.

Punch
[STR] Skill: Punch

Max Level: 20

Type: Damage / Companion

Activation: Single-Target

SP Cost: 5

Range: 9

Cooldown: 4000ms

Damage Formula:

[ATK2] + 100.25 * Skill Level

Overdrive Modifier: +250.50 Damage * [Overdrive] Level

SP Modifier: +2% Damage per 1% of Remaining SP

Cancels any skill with Cast Time. (ANY skill)

Using [Punch] on an enemy with 11% HP remaining or less will instantly kill them.

Punch will summon a Minion for 20 seconds.

Jump
[AGI] Skill: Jump

Max Level: 20

Type: Damage / Movement

Activation: Ground-Target

Range: 20

Cooldown: 5000 - 250 * Skill Level

Damage Formula:

[ATK2] + 10.25 * Skill Level

Overdrive Modifier: +25.50 Damage * [Overdrive] Level

SP Modifier: +2% Damage per 1% of Remaining SP

[Jump] will stun briefly.

Using [Jump] on an enemy with 11% HP remaining or less will instantly kill them.

[Jump] will autocast [Grenade] at the level of [Grenade] learned.

Playstyle

Shaman is the most complicated Class to master in PLV Online. They offer tempo-style changes to [Action] and [Basic Attacks] and use SP as a wellspring of power! Transform, and go even further beyond! Use the elements of Creation and Destruction to turn the tide of any battle in your favor!

Recommended Stats
  • Primary: INT / LUK
  • Secondary: DEX / AGI
Performance Breakdown
Range
60%
Economy
88%
ASPD
70%
Bossing
70%
AoE
88%
Mobility
60%
Survivability
88%
Team Utility
40%
Fun
88%
PVP
88%
Strategies & Tips

Core Gameplay: The [Scythe Module] thrives on high-risk, high-reward gameplay. It fuels [Overdrive] by draining 5% HP per second, turning your life force into raw power.

  • SP is your lifeline - Basic Attacks and Grenade generate SP. The more SP you have, the stronger your +2% Final Damage per remaining SP% becomes.
  • Higher [Overdrive] Skill Level = more damage.
  • During Overdrive, cooldowns are removed - spam everything.
  • Use [Jump] aggressively during Overdrive for insane mobility and burst damage.
  • [Overdrive] can be toggled on/off.
  • [Overdrive] upgrades the form of your [Djinn Transformation].
Djinn Transformation (Core Ability)

Shamans signature ability: [Djinn]

Toggle 5 different Skill Levels to transform.

Changing your [Basic Attack], [Punch] Minion, and [Action] skill:

[Action] Range: 11x11 + Skill Level / 2

Level 0 (No Form)
[Basic Attack]
Radius: 8x8
Hit Count: 3
[Action]
Effect: Party Healing
Level 1 (Water Form)
[Basic Attack]
Radius: 5x5
Effect: Inflicts Slow
[Action]
Effect: Inflicts Stun
Stun Duration: 5000ms
[Overdrive] Stun Duration: 30000ms
Level 2 (Fire Form)
[Basic Attack]
Radius: 5x5
Effect: Inflicts Burn
[Action]
Effect: Inflicts Burn
Ground Duration: 1000ms
[Overdrive] Duration: 5000ms
Level 3 (Beast Form)
[Basic Attack]
Radius: 9x9
Hit Count: 10
[Action]
Effect: Creates an Overshield equal to the damage dealt.
Duration: 5000ms
Level 4 (Star Form)
[Basic Attack]
Radius: Single Target
Effect: Chains to nearby enemies 4 times.
[Action]
Hit Count: 3
Level 5 (Dark Form)
[Basic Attack]
Radius: 8x8
Hit Count: 3
[Action]
Hit Count: 4
[Overdrive] Hit Count: 6
Key Combat Tips
  • [Punch] is extremely strong - it cancels enemy casts and summons a minion for 20 seconds.
  • [Punch] and [Jump] instantly kill enemies under 11% HP.
  • [Grenade] hits can overlap - excellent for clearing groups.
  • Hold Left Click to move while using [Action].
  • Bind [Action] to F12 and hold the button for rapid fire.
  • Some [Punch] summons will use skills.
Zeny Cost Calculator
Refine
>
100,000z * refine
ATK
>
750,000z + 100,000z * upgrade
ASPD
>
3,100,000z + 250,000z * upgrade
Crit Rate
>
400,000z + 100,000z * upgrade
Crit Dmg
>
400,000z + 100,000z * upgrade