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[Etc. Skill Tab - Available to All]
Sense
Sense

Type: Supportive

Activation: Enemy Target

Range: 30

Cooldown: None

Effect: Displays stats and item drops in the chat box.

Cart
Cart

Type: Supportive

Activation: @cart # Keyboard Command

Effect: The Cart can hold 100 distinct items.
Any items in the Cart when it is removed are not lost.
To access the Cart directly use ALT + W

Cart
[VIT] Skill: Recovery

Type: Supportive

Activation: When the player receives damage

Effect: When [Combat] Expires: Recover health.

[Combat] timer will refresh on every hit.

[Combat] Duration: 8750ms - (50 * VIT)

[Healing]: 16.75% + (0.075% * VIT)

Emote
Emote

Type: Supportive

Activation:Self-Cast

Radius:10x10

Effect: Can be used to revive players around the caster.

Loot
Loot

Type: Supportive

Activation: Self-Cast

Requirement: Disabled in PVP Zones

Range: 35

Cooldown: 2500ms (2.5 seconds)

Effect: Picks up every item around the caster.
Also activates @refresh.

Prism
Prism

Type: Companion

Activation: Ground-Target

Range: 15

Duration: Infinite (Until Player Death)

Requirement: At least 1x Prism Gem compounded on equipment

Information: A Prism is a device that calls forth allies which fights for the player.

Effect: Prism Summons will ignore all damage and aggro.

Base ATK: Prism Summons will copy the ATK of the caster.

+1 ATK: Every Base Level

+1 ATK: Players Stats / 10

+1 ATK: All Equipment Refinement / 20

+1 ATK: All Equipment Grade x 10

Gunslinger
Star Power
Passive: Star Power

Max Level: 1

Type: Passive / Buff

Max: 100 Stacks

Activation: When player deals damage with [Arc Rifle]

[Basic Attack]: +1 Stack of Star Power

[Red Dot]: +1 Stack of Star Power

[Action]: +1 Stack of Star Power

[Grenade]: +1 Stack of Star Power

[Jump]: +1 Stack of Star Power

[Punch]: +1 Stack of Star Power

Each [Star Power Stack]: +1% Final Damage Modifier

Red Dot
Red Dot

Max Level: 1

Type: Debuff / Combo

Activation: Enemy-Target

Range: 25

Duration: 25000ms

Radius: 5x5

Effect: A debuff that can be stacked 25 times with other players dealing true damage.

Damage Formula:

[ATK2]

Overdrive Modifier: +25.50 Damage * [Overdrive] Level

Star Power Modifier: +1% Damage per [Star Power] stack

Loot
[LUK] Skill: Overdrive

Max Level: 20

Type: Buff / Form

Activation: Self-Cast

Requirement: 100x [Star Power] Stacks

[Star Power] Stack Cost: 1

Stack Cost Interval: 25ms * Skill Level

[Overdrive] can be toggled ON/OFF

All Skill Cooldowns are removed.

[Basic Attack]: +50.50 Damage * Skill Level

[Action]: +25.50 Damage * Skill Level

[Grenade]: +25.50 Damage * Skill Level

[Jump]: +25.50 Damage * Skill Level

[Punch]: +250.50 Damage * Skill Level

Grenade
[DEX] Skill: Grenade

Max Level: 20

Type: Active / Ground / Damage

Activation: Ground Target

Range: 20

Radius: 5x5

Hit Interval: 140

Duration: 1200 + 500 * Skill Level

Cooldown: 1100 + 1100 * Skill Level

Damage Formula:

[ATK2] + 25.50 * Skill Level

Overdrive Modifier: +25.50 Damage * [Overdrive] Level

Star Power Modifier: +1% Damage per [Star Power] Stack

Action
[INT] Skill: Action

Max Level: 20

Type: Full-Screen Projectile / Combo

Activation: Self-Cast

Range: 20

Requirement: At least 1 enemy marked with [Red Dot]

Hit Count: 3

Cooldown: 800ms

Hard Cooldown: 100ms

Damage Formula:

[ATK2] + 5.25 * Skill Level

Overdrive Modifier: +25.50 Damage * [Overdrive] Level

Star Power Modifier: +1% Damage per [Star Power] Stack

Holding the hotkey down will repeatedly cast it.

Punch
[STR] Skill: Punch

Max Level: 20

Type: Damage

Activation: Single-Target

Knockback Tiles: 5

Range: 9

Cooldown: 4000ms

Damage Formula:

[ATK2] + 100.25 * Skill Level

Overdrive Modifier: +250.50 Damage * [Overdrive] Level

Star Power Modifier: +1% Damage per [Stack Power] Stack

Cancels any skill with Cast Time. (ANY skill)

Using [Punch] on an enemy with 11% HP remaining or less will instantly kill them.

[Punch] radius increases to 9x9 when SP is full.

[Punch] does not consume SP during [Overdrive].

[Punch] will inflict Stun briefly.

Enemies take double damage if they are knocked back into an obstacle.

Jump
[AGI] Skill: Jump

Max Level: 20

Type: Damage / Movement

Activation: Ground-Target

Range: 20

Cooldown: 5000 - 250 * Skill Level

Damage Formula:

[ATK2] + 10.25 * Skill Level

Overdrive Modifier: +25.50 Damage * [Overdrive] Level

SP Modifier: +2% Damage per 1% of Remaining SP

[Jump] will stun briefly.

Using [Jump] on an enemy with 11% HP remaining or less will instantly kill them.

[Jump] will autocast [Grenade] at the level of [Grenade] learned.

Playstyle

Gunslinger is the most technically rewarding Class to master in PLV Online. Be THE ULTIMATE high-speed marksman and chain deadly combos! Good core fundamentals in the right hands, will turn every fight into a one-sided shootout!

Recommended Stats
  • Primary: LUK / INT
  • Secondary: AGI / STR
Performance Breakdown
Range
90%
Economy
50%
ASPD
65%
AoE
40%
Bossing
65%
Mobility
50%
Survivability
10%
Team Utility
25%
Fun
65%
PVP
50%
Strategies & Tips

Core Gameplay: The [Arc Rifle] powers up through Star Power stacks. Every successful hit builds toward [Overdrive], turning consistent pressure into explosive firepower.

  • Star Power is your lifeline - Basic Attacks, [Action], [Jump], [Punch], and [Grenade] all generate stacks.
  • Each Star Power stack grants +1% Final Damage. At 100 stacks, you unlock [Overdrive].
  • During [Overdrive], cooldowns are removed. Higher levels increase both damage and duration.
  • [Red Dot] is your core Class Ability. Apply it to enemies to enable powerful follow-up damage with [Action].
  • [Punch] cancels enemy casting and becomes extremely strong at 100% SP.
  • [Jump] activates [Grenade].
  • [Grenade] damage can overlap.
Combo 1 (Red Dot > Action)
Combo 2 (Basic Attack > Action)
Combo 3 (Jump > Grenade)
Combo 4 (Hold Left Mouse Click > Action)
Key Combat Tips
  • [Punch] and [Jump] instantly kill enemies under 11% HP.
  • Hold Left Click while moving to weave [Action] while kiting.
  • Bind [Action] to F12 and hold the button for rapid fire.
  • [Punch] does not consume SP during [Overdrive].
Zeny Cost Calculator
Refine
>
100,000z * refine
ATK
>
750,000z + 100,000z * upgrade
ASPD
>
3,100,000z + 250,000z * upgrade
Crit Rate
>
400,000z + 100,000z * upgrade
Crit Dmg
>
400,000z + 100,000z * upgrade