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[Etc. Skill Tab - Available to All]
Sense
Sense

Type: Supportive

Activation: Enemy Target

Range: 30

Cooldown: None

Effect: Displays stats and item drops in the chat box.

Cart
Cart

Type: Supportive

Activation: @cart # Keyboard Command

Effect: The Cart can hold 100 distinct items.
Any items in the Cart when it is removed are not lost.
To access the Cart directly use ALT + W

Cart
[VIT] Skill: Recovery

Type: Supportive

Activation: When the player receives damage

Effect: When [Combat] Expires: Recover health.

[Combat] timer will refresh on every hit.

[Combat] Duration: 8750ms - (50 * VIT)

[Healing]: 16.75% + (0.075% * VIT)

Emote
Emote

Type: Supportive

Activation:Self-Cast

Radius:10x10

Effect: Can be used to revive players around the caster.

Loot
Loot

Type: Supportive

Activation: Self-Cast

Requirement: Disabled in PVP Zones

Range: 35

Cooldown: 2500ms (2.5 seconds)

Effect: Picks up every item around the caster.
Also activates @refresh.

Prism
Prism

Type: Companion

Activation: Ground-Target

Range: 15

Duration: Infinite (Until Player Death)

Requirement: At least 1x Prism Gem compounded on equipment

Information: A Prism is a device that calls forth allies which fights for the player.

Effect: Prism Summons will ignore all damage and aggro.

Base ATK: Prism Summons will copy the ATK of the caster.

+1 ATK: Every Base Level

+1 ATK: Players Stats / 10

+1 ATK: All Equipment Refinement / 20

+1 ATK: All Equipment Grade x 10

Gunslinger
Spirit Spheres
Passive: Spirit Spheres

Max Level: 1

Type: Passive / Buff / Basic Attack

Max: 15 [Spirit Spheres]

Duration: 2 minutes

Number of Hits: 5

Spirit Sphere Modifier: + 6.66% * Spirit Sphere:

Activation: Left Mouse Click

[Basic Attack]: +1 [Spirit Sphere]

[Action]: +1 [Spirit Sphere]

[Grenade]: +1 [Spirit Sphere]

Damage Formula:

[ATK2]

Overdrive Modifier: +25.50 Damage * [Overdrive] Level

Spirit Sphere Modifier: +6.66% Damage per [Spirit Sphere]

Gold Dot
Gold Dot

Max Level: 1

Type: Ground / Support

Activation: Ground-Target

Range: 15

Radius: 3x3

Duration: 18000ms

Effect: Protects a small area from all damage.

[Gold Dot] will automatically cast when activating [Jump] but its radius and duration is halved.

Loot
[LUK] Skill: Overdrive

Max Level: 20

Type: Buff / Tempo

Activation: Self-Cast

Activation Cost: 5 [Spirit Spheres]

Duration: 15000ms + 3000 * Skill Level

[Overdrive] can be toggled ON/OFF

All Skill Cooldowns are removed.

[Basic Attack]: +50% Damage * Skill Level

[Action]: +25% Damage * Skill Level

[Grenade]: +25% Damage * Skill Level

[Jump]: +25% Damage * Skill Level

[Punch]: +25% Damage * Skill Level

Movement Speed + 25%

Grenade
[DEX] Skill: Grenade

Max Level: 20

Type: Active / Ground / Damage / Combo

Activation: Ground Target

Range: 15

Radius: 5x5

SP Gain: 2% SP

Hit Interval: 170 - (10 x (Skill Level / 2))

Duration: 1200 + 500 * Skill Level

Cooldown: 1100 + 1100 * Skill Level

Damage Formula:

[ATK2] + 10.25 * Skill Level

Overdrive Modifier: +25.50 Damage * [Overdrive] Level

Spirit Sphere Modifier: +6.66% Damage per [Spirit Sphere]

[Grenade] will create 1 [Spirit Sphere]

[Grenade] will automatically cast when activating [Jump] at the level [Jump] is learned.

Action
[INT] Skill: Action

Max Level: 20

Type: Area / Damage / Combo

Activation: Self-Cast

Range: 10 + Skill Level / 2

SP Gain: 2% SP

Hit Count:Skill Level / 2

Hard Cooldown: 380ms

Barrier Duration: 2000ms

Damage Formula:

[ATK2] + 5.25 * Skill Level

Overdrive Modifier: +25.50 Damage * [Overdrive] Level

Spirit Sphere Modifier: +6.66% Damage per [Spirit Sphere]

Holding the hotkey down will repeatedly cast it.

Can be used while walking.

Can be weaved between Basic Attacks

[Action] will create 1 [Spirit Sphere]

Punch
[STR] Skill: Punch

Max Level: 20

Type: Target / Combo

Activation: Single Target

Activation Cost: All Spirit Spheres

Barrier Time: 1500

Range: 9

Cooldown: 500ms * Skill Level

Damage Formula:

[ATK2] + 100.25 * Skill Level

Overdrive Modifier: +25.50 Damage * [Overdrive] Level

Spirit Sphere Modifier: +6.66% Damage per [Spirit Sphere]

SP Modifier: +5% Damage per 1% of Remaining SP

Fixed HP Modifier: 1% of Targets Max HP * [Punch] Level

Cancels any skill with Cast Time. (ANY skill)

Using [Punch] on an enemy with 11% HP remaining or less will instantly kill them.

[Punch] will create a temporary Overshield for 2 seconds.

[Victory Strike] Ichor will make [Punch] hit 5 times.

Jump
[AGI] Skill: Jump

Max Level: 20

Type: Damage / Movement

Activation: Ground-Target

Range: 20

Cooldown: 5000 - 250 * Skill Level

Damage Formula:

[ATK2] + 10.25 * Skill Level

Overdrive Modifier: +25.50 Damage * [Overdrive] Level

Spirit Sphere Modifier: +6.66% Damage per [Spirit Sphere]

[Jump] will stun briefly.

Using [Jump] on an enemy with 11% HP remaining or less will instantly kill them.

[Jump] will autocast [Grenade] based on the level of [Jump] learned.

[Jump] will autocast [Gold Dot] but its duration and radius is halved.

Playstyle

Champion is the living incarnation of divine fury in PLV Online. A walking cataclysm wrapped in human form. A rare soul who punched through the veil of mortality and grasped godhood. Become something transcendent - an unstoppable aura of light that erases armies in the blink of an eye.

Recommended Stats
  • Primary: LUK / INT
  • Secondary: ASPD / STR
Performance Breakdown
Range
50%
Economy
88%
ASPD
88%
AoE
88%
Bossing
88%
Mobility
50%
Survivability
25%
Team Utility
25%
Fun
88%
PVP
88%
Strategies & Tips

Core Gameplay: The Champion channels power by building [Spirit Spheres].

  • [Spirit Spheres] are generated through Basic Attacks, [Action], [Jump], and [Grenade].
  • Each [Spirit Sphere] grants +6.66% Final Damage (Max: 15 stacks).
  • [Overdrive] becomes available at 5 [Spirit Spheres] and can be activated to enter a transcendent state.
  • During [Overdrive], all skill cooldowns are removed, enabling relentless rapid-fire combos.
  • [Gold Dot] is your core Class Ability - activate it to gain complete damage immunity for its duration.
Combo 1 (Basic Attack > Action)
Combo 2 (Left Mouse Click > Action)
Key Combat Tips
  • [Punch] cancels enemy casts.
  • [Punch] and [Jump] instantly kill enemies under 11% HP.
  • Hold Left Click while moving to weave [Action] while kiting.
  • Bind [Action] to F12 and hold the button for rapid fire.
Zeny Cost Calculator
Refine
>
100,000z * refine
ATK
>
750,000z + 100,000z * upgrade
ASPD
>
3,100,000z + 250,000z * upgrade
Crit Rate
>
400,000z + 100,000z * upgrade
Crit Dmg
>
400,000z + 100,000z * upgrade