[Etc. Skill Tab - Available to All]
Type: Supportive
Activation: Enemy Target
Range: 30
Cooldown: None
Effect: Displays stats and item drops in the chat box.
Type: Supportive
Activation: @cart # Keyboard Command
Effect: The Cart can hold 100 distinct items.
Any items in the Cart when it is removed are not lost.
To access the Cart directly use ALT + W
Type: Supportive
Activation: When the player receives damage
Effect: When [Combat] Expires: Recover health.
[Combat] timer will refresh on every hit.
[Combat] Duration: 8750ms - (50 * VIT)
[Healing]: 16.75% + (0.075% * VIT)
Type: Supportive
Activation:Self-Cast
Radius:10x10
Effect: Can be used to revive players around the caster.
Type: Supportive
Activation: Self-Cast
Requirement: Disabled in PVP Zones
Range: 35
Cooldown: 2500ms (2.5 seconds)
Effect: Picks up every item around the caster.
Also activates @refresh.
Type: Companion
Activation: Ground-Target
Range: 15
Duration: Infinite (Until Player Death)
Requirement: At least 1x Prism Gem compounded on equipment
Information: A Prism is a device that calls forth allies which fights for the player.
Effect: Prism Summons will ignore all damage and aggro.
Base ATK: Prism Summons will copy the ATK of the caster.
+1 ATK: Every Base Level
+1 ATK: Players Stats / 10
+1 ATK: All Equipment Refinement / 20
+1 ATK: All Equipment Grade x 10
Max Level: 1
Type: Passive / Buff / Aura
Max: 5 Spiral Swords
Duration: 30 minutes
Damage Interval: 1150 / 550 / 400 / 350 / 300
Activation: When player deals damage with [Claw]
[Basic Attack]: +1 Spiral Sword
[Enemy Death]: +1 Spiral Sword
[Punch]: +1 Spiral Sword
[Jump]: +1 Spiral Sword
Damage Formula:
[ATK2]
Overdrive Modifier: +25.50 Damage * [Overdrive] Level
Spiral Sword Modifier: +20% Damage per [Spiral Sword]
Max Level: 1
Type: Debuff / Displacement
Activation: Ground-Target
Range: 15
Debuff Duration: 20000ms
Effect: Enemies will receive 30% more damage.
Max Level: 20
Type: Buff / Form
Activation: Self-Cast
HP Drain: 5%
SP Gain: 2%
Interval: 1 second
[Overdrive] can be toggled ON/OFF
All Skill Cooldowns are removed.
[Basic Attack]: +50.50 Damage * Skill Level
[Action]: +25.50 Damage * Skill Level
[Grenade]: +25.50 Damage * Skill Level
[Jump]: +25.50 Damage * Skill Level
[Punch]: +250.50 Damage * Skill Level
Max Level: 20
Type: Active / Ground / Damage
Activation: Ground Target
Range: 20
Radius: 7x7
Hit Interval: 170 - (10 x (Skill Level / 2))
Duration: 140 + 140 * Skill Level
Cooldown: 1100 + 1100 * Skill Level
Leech Duration: 8000 + 1400 * Skill Level
Attaches a Bloodsucker Leech to enemies hit which will restore your HP.
Damage Formula:
[ATK2] + 25.50 * Skill Level
Overdrive Modifier: +25.50 Damage * [Overdrive] Level
Spiral Sword Modifier: +25% Damage per [Spiral Sword]
Max Level: 20
Type: Full-Screen Projectile / Combo
Activation: Self-Cast
Range: 10 + Skill Level / 2
Hit Count: 3
Cooldown: 800ms
Damage Formula:
[ATK2] + 25.25 * Skill Level
Overdrive Modifier: +25.50 Damage * [Overdrive] Level
Spiral Sword Modifier: +25% Damage per [Spiral Sword]
Holding the hotkey down will repeatedly cast it.
Can be used while walking.
Max Level: 20
Type: Area / Auto-Target / Splash
Activation: Self Cast
SP Cost: Skill Level / 4
Range: 20
Damage Radius: 3x3
Cooldown: 800ms
Damage Formula:
[ATK2] + 50.25 * Skill Level
Overdrive Modifier: +25.50 Damage * [Overdrive] Level
Spiral Sword Modifier: +25% Damage per [Spiral Sword]
Cancels any skill with Cast Time. (ANY skill)
Using [Punch] on an enemy with 11% HP remaining or less will instantly kill them.
[Punch] will activate [Judgement].
[Judgement] damage is based on the level of the respective skill that autocasts it.
[Punch] will create a temporary Overshield for 2 seconds.
[Punch] will generate +1 [Spiral Sword].
Max Level: 20
Type: Damage / Movement
Activation: Ground-Target
Range: 20
Cooldown: 5000 - 250 * Skill Level
Damage Formula:
[ATK2] + 10.25 * Skill Level
Overdrive Modifier: +25.50 Damage * [Overdrive] Level
Spiral Sword Modifier: +25% Damage per [Spiral Sword]
[Jump] will stun briefly.
Using [Jump] on an enemy with 11% HP remaining or less will instantly kill them.
[Jump] will autocast [Judgment].
Judgement Skill Information:
Radius:5x5
Number of Hits:5
Judgement Damage Formula:
[ATK2]
Overdrive Modifier: +25.50 Damage * [Overdrive] Level
Spiral Sword Modifier: +25% Damage per [Spiral Sword]
Playstyle
Death Knight is the most aggressive class in PLV Online. A relentless berserker who thrives on sacrificing their own HP to fuel devastating power. Build [Spiral Sword], then unleash hell with overwhelming damage.
Bleed your enemies dry while dancing on the edge of death - because nothing survives the fury of a true Death Knight.
Recommended Stats
- Primary: LUK / STR
- Secondary: INT / DEX
Performance Breakdown
Strategies & Tips
Core Gameplay: The [Claw Module] powers up through Spiral Sword stacks.
- Spiral Swords are your lifeline - Kills, Basic Attacks, [Jump], and [Punch] generate stacks that actively damage surrounding enemies.
- Each Spiral Sword stack grants a +20% Final Damage modifier.
- [Overdrive] is fueled by sacrificing 5% HP per second and can be toggled on/off.
- During [Overdrive], cooldowns are removed - spam all your skills with reckless abandon.
- [Red Hold] is your core Class Ability. Mark enemies to make them take 30% more damage.
- [Punch] and [Jump] instantly kill enemies under 11% HP and create temporary barriers.
- [Jump] damages all nearby enemies and generates 5 Spiral Sword stacks.
Key Combat Tips
- [Punch] cancels enemy casts.
- [Punch] and [Jump] instantly kill enemies under 11% HP.
- Hold Left Click while moving to weave [Action] while kiting.
- Bind [Action] to F12 and hold the button for rapid fire.
- [Jump] and [Punch] attach bloodsuckers which will recover HP.
