Player Stats
The existing effects of Players Stats have been redefined.

For every 10 Status Points obtained from Equipment, The level of a respective skill-type is increased.
[STR]: Punch Skill
[AGI]: Jump Skill
[VIT]: Recovery Passive
[INT]: Action Skill
[DEX]: Grenade Skill
[LUK]: Overdrive Skill

Developer Comments:
[STR]: No longer increases ATK & Weight Limit*.
[AGI]: No longer adds Flee & ASPD.
[VIT]: No longer adds Maximum HP & DEF.
[INT]: No longer adds Maximum SP & MATK**.
[DEX]: No longer adds ATK & Hit.
[LUK]: No longer adds Critical Rate*** & Perfect Dodge.
*Weight is removed off all items with the only restriction of carrying items being Inventory Size (100~200) and Max Item Count (30,000).
**Skills use ATK2 value when calculating damage.
***Skills can Critically hit.
